Blog
Google recently announced that on 01.03.2018 the Tango project (also important for 3D configurators) will be officially terminated. Tango is an early effort by [...]
2016 (also for 3D configurators) was a great year for Augmented Reality (AR). Pokemon Go fought its way into public consciousness, Apple`s Tim Cook [...]
Professional artists or amateurs, exprienced designers or beginners: more and more people are experimenting with the potential of digital art. The fascinating thing about [...]
Learn how to create soft curves (for example to create a 3D configurator) and add modeled detail in ZBrush using add-on modifiers programmed directly [...]
Sculpting or modeling - when does which approach makes sense? Which objects are best handled by modeling (for example to create a 3D configurator) [...]
If you read this article, chances are good that you already know that ZBrush (well-suited to create a 3D configurator) is a powerful sculpting and [...]
In the following article we would like to present ZBrush (well-suited to create a 3D configurator), a very useful program for digital sculpting and [...]
Unity 2018.1 (well-suited to create a 3D configurator) sets new standards for control and flexibility. One of the coolest features in 2018.1 is Shader [...]
Simultaneous localization and mapping (SLAM) was one of the most effective technologies in 2017, opening up a wide range of augmented reality (AR) experiences or [...]
A few months ago, Google announced ARCore (well-suited to view 3D configurators in AR), its direct competitor to Apple`s ARKit. Obviously, this is good [...]