Blog
GPUs have been used for years to display 3D configurators, but their use to display final results is only now getting on in years. [...]
QuickTime 1.0 was first released in 1992. In 1994 the Windows friendly version QuickTime 2.1 followed, which together with QuickTime VR 1.0 could play [...]
A Bounding Volume Hierarchy (BVH) is a tree structure on a set of geometric objects like a 3D configurator. All geometric objects are wrapped [...]
If we look at an image that contains non-transparent objects and surfaces, we cannot see the objects behind the objects that are closer to [...]
PyroCluster is a plugin for Cinema 4D (C4D) that provides a powerful toolset for creating effects such as realistic clouds, haze, fire and smoke. [...]
3Dflow has released 3DF Zephyr 4.0, the latest version of its image-based modeling software to create 3D configurators that improves processing speed, updates mesh [...]
Network rendering is a means of mass processing multiple rendering tasks or jobs and plays an important role in creating 3D configurators. To facilitate [...]
MochaBlend C4D is an exciting new plugin for Maxon Cinema 4D that converts Mocha's 2D planar tracking into 3D motion. Mochablend C4D plays an [...]
VR performance is the foundation for a great VR experience (for example 3D configurators) in space. Headsets like HTC Vive and Oculus Rift both run [...]
With version 2017.2, Unity has released support for stereo instancing for XR devices on DX11, giving developers access to even more performance enhancements for [...]